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Software Engineer, Audio Research
Redmond, WA

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Job Description

Software Engineer, Audio ResearchFacebook Reality Labs | Redmond, WA

Come invent the future. At Facebook Reality Labs, software development is vital to turbocharging our scientific explorations and generating viable paths to the consumer products people will use for decades to come - products that will literally give people super powers. If you're a C++ expert with a passion for digital audio and a love for solving novel problems from first principles, you'll thrive in our collaborative environment. Join a world-class team of pioneers experimenting with breakthrough audio technology. Partner with expert research scientists, mechanical engineers, electrical engineers and other brilliant software minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. Step into the adventure of a lifetime, as we make science fiction real and change the world.

Responsibilities

* Work side by side with research scientists to enable a huge array of user studies that evaluate the effects of various AR and VR audio systems/features
* Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR audio software for advanced prototypes and user experiences
* Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
* Educate researchers and other team members on software engineering best practices, tips and techniques
* Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade-offs required to rapidly deliver software solutions
* Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
* Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving

Minimum Qualifications

* PhD degree or completing a postdoctoral assignment in the field of Computer Science or related field
* Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
* Interpersonal experience: cross-group and cross-culture collaboration
* 3+ years C/C++ experience, including knowledge with C++11 (and up) features and principles
* 1+ years experience in Python or C#
* 3+ years experience creating software for games, real-time systems, numerical simulation, or other environments
* 3+ years experience with game engines such as Unreal or Unity
* Digital signal processing experience
* Experience using standard software development toolsets such as source control and continuous integration systems

Preferred Qualifications

* Experience with audio engines such as Wwise or FMOD
* Experience with developing AR/VR applications
* Experience with fast Fourier Transforms
* Experience with 3D math and linear algebra
* Experience with optimization ability, including the use of one or more SIMD instruction sets to improve performance
* Experience with MATLAB

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