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Research Scientist, 3D Computer Vision & State Estimation (PhD Student or Grad) Facebook
Redmond, WA

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About Facebook

Job Description

Facebook Reality Labs (FRL) brings together a world-class R&D team of researchers, developers, and engineers with the shared goal of developing AR and VR across the spectrum. The Surreal Vision research group at FRL is seeking exceptional Research Scientists to solve the next generation of research challenges on the path to building future machine perception enabled technologies. The aim of this role is to develop and advance computer vision algorithms and SW systems for real-time and offline SLAM, sensor fusion, structure from motion, visual odometry, sensor/display calibration, 3D reconstruction and relocalization.

RESPONSIBILITIES

* Research, develop and prototype advanced tightly integrated hardware and software technologies in the domain of tracking, 3D reconstruction, localization, SFM, calibration automation etc.



Analyze and improve efficiency, accuracy, scalability and stability of currently deployed systems

Collaborate with team members throughout the lifetime of a project, from prototyping to deployed products

Deliver research results that have direct impact to Facebook and Oculus products

MINIMUM QUALIFICATIONS

* Currently has or is in the process of obtaining a PhD degree or completing a postdoctoral assignment in the field of computer vision, robotics or equivalent



Experience in geometric computer vision, including tracking, SLAM, visual-inertial odometry, sensor/display calibration, large-scale structure from motion or relocalization technologies

Knowledge with Mathematical and numerical optimization, linear algebra, probabilistic estimation and 3D geometry

5+ years C++ experience and modern C++ features

Experience understanding, developing, and analyzing systems

Interpersonal experience: cross-group and cross-culture collaboration

Must be available to start employment on or after February 1, 2019

Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment

PREFERRED QUALIFICATIONS

* Experience with SLAM systems e.g. monocular, stereo, visual-inertial or RGBD



Background in optics or computational imaging

Experience working in a Linux environment

Experience in GPU programming such as CUDA

Broad understanding of the full machine vision pipeline from sensors to high-level algorithms

Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, BMVC, or SIGGRAPH

Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub)

Facebook is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.

About Facebook

Facebook is a company providing an online social networking service.

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