Job Directory Level 1 Gameplay Engineer (Retro Studios)

Level 1 Gameplay Engineer (Retro Studios)
Austin, TX

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Job Description

Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Essential Duties:

* Designs, develops, writes, tests, and implements runtime code in C
* Works directly with Designers and Artists to implement new gameplay features and systems
* Documents and gathers requirements from users for software to be implemented
* Documents and trains other engineers and content creators on the use of system for which he has responsibility
* Works with other engineers to formulate solutions to problems that either he or they may implement
* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.


* Strong understanding of data structure, data-oriented design, object-oriented design and software engineering methodologies
* Effective organization, analytical and problem-solving skills
* Strong math and physics skills
* Understanding of core systems such as memory allocators and file systems
* Prior experience writing code for video games preferred
* Industrial experience in programming languages, such as C/C , C#
* Experience with commercial game engines a plus
* Self-motivated with a strong sense of self-improvement
* Ability to work in a highly collaborative environment with rapidly changing requirements, with a continuous focus on quality is a must
* Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience video game programming.

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.

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