At Honda R&D Americas, Inc., our unique approach and hands-on atmosphere gives you the opportunity to learn through doing, ownership, responsibility and autonomy. That's because we believe that growth is achieved by seeking new challenges, and it's this philosophy that you will find in the way we do business and the expectations we have of our associates. This is a great opportunity for candidates that have both design and programming experience and can work in both team and independent situations. Activities include Proof-of-Concepts, customer research, technology research, and strategy.
In this role, you will be responsible for managing and supporting the rapid prototype of display solution graphics (including all in-vehicle displays). Use of modern technologies to tie graphic elements tightly to system data. You will have the opportunity to work with interaction design software and similar software packages (ex: HTML, Kanzi, etc), and interface with engineers to understand their interface prototype needs. Be a part of designing and implementing programming code to analyze and manipulate vehicle signals. In this role, you should be able to conceptualize, design, implement, and develop applications for related purposes.
Bachelor's Degree in Computer Science, UI/UX, Animation, Motion Graphics, Web Design or related field. 4 - 6 years of related work experience with degree. 3 years of experience developing interactive computer applications. Proven experience with computer programming to allow for vehicle signal ingestion and manipulation, and proficient understanding of version control system, such as Git. Proficiency with Photoshop and similar solutions with the ability to process graphics as needed. Experience with Micro Auto Box or similar data systems, graphics design and CAN bus experience is optional. Strong communication, organization, time management, interpersonal and presentation skills. Must be detail oriented, strong work ethic and able to work well both independently and within a team setting. Ability to work overtime and travel as required by projects.