Job Directory FRL Software Engineer - Haptics/Engine Programmer

FRL Software Engineer - Haptics/Engine Programmer
Redmond, WA

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Job Description

FRL Software Engineer - Haptics/Engine ProgrammerFacebook Reality Labs | Redmond, WA

Come invent the future. At Facebook Reality Labs, software development is vital to turbocharging our scientific explorations and generating viable paths to the consumer products people will use for decades to come - products that will literally give people super powers. If you're a C/C++ expert with deep knowledge of real-time systems, a love for solving novel problems from first principles, and an aptitude for optimization, you'll thrive in our collaborative environment.

We have strong ambitions and a grand vision: to ride the wave of the AR/VR computing paradigm shift to revolutionize how people interact with computation devices. We are building an advanced next-generation user interaction platform which can utilize novel input and output devices, effectively handle multimodal input and output, operate seamlessly across multiple computation devices, support hands free and other non-encumbering operational modes, optimize notifications and information display to be minimally intrusive, leveraging environmental and situational awareness as well as user context awareness. We're just getting started. Come help us make this dream a reality!


* Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced haptic prototypes and user experiences
* Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
* Develop software for a variety of experimental and consumer devices
* Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
* Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving

Minimum Qualifications

* BS degree in Computer Science, Math, Physics or related field
* 5+ years C/C++ experience, including experience with modern C++ features and principles
* 5+ years experience creating, extending, integrating and maintaining real-time 3D game engine systems such as graphics rendering, audio, physics, networking or animation
* 2+ years of experience with math including linear algebra and 3D geometry
* Knowledge of the fundamentals of computer architecture, including CPU data caching, SIMD instruction sets, and compiler code generation
* Proven track record of software development, including shipping one or more products using standard software development toolsets such as source control and continuous integration systems

Preferred Qualifications

* Experience with Haptics
* Experience developing AR/VR applications
* Experience with real-time physics simulations
* Experience with novel input systems
* Experience in digital signal processing
* Experience with mathematical optimization, constraint solving and machine learning
* Experience with MATLAB
* Proven communication skills and demonstrated experience working across disciplines to drive optimal solutions

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