Job Directory Lead UI/UX Designer - Sledgehammer Games

Lead UI/UX Designer - Sledgehammer Games
Foster City, CA

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About

Job Description

The Lead UI/UX Designer role requires outstanding technical knowledge of the processes and tools for designing and creating in-game UI design and art, experience directing and coordinating with others in the creation of all types of UI/UX deliverables.

You will be responsible for the execution of user experience design, flow, from wireframe concepts or prototypes, to implementation of concepts and asset creation for engineering-using tools such as Adobe Photoshop, Illustrator, XD, InDesign, and/or After Effects. Experience in additional UI/UX prototyping tools or platforms is a bonus.

This role will be expected to lead a group of UI/UX designers and artists, collaborating with other leads, engineers and gameplay designers to create systems and assets to the highest standards for all areas of front-end and in-game UI related artwork.

The ideal candidate is expected to have proven experience within a similar role (with supporting portfolio that exemplifies your work), be an exceptionally creative problem solver, a good communicator, positive team member and one who always shows high levels of enthusiasm and talent for creating games with an intuitive UI for the user.

Your Orders And Directives:

* Lead UI/UX design development across projects and features


* Establish unified creative vision and goals for a team of designers, artists, and engineers


* Guide and participate in, design, technical and artistic problem solving


* Work with external department stakeholders to define functionality, design specifications and technical requirements


* Provide direction and feedback on art and design work in a constructive manner


* Guide improvement of the team's pipelines and toolset



The Medals And Honors You Must Have Earned:

* 5+ years of professional experience designing for games and/or interactive media


* Experience managing, leading, or directing other designers and artists


* Possess a strong graphic design background and an in depth understanding of game UX flow and HUD systems


* Able to conceptualize, present, and execute ideas on schedule


* Have a passion for games and interactive media


* Strong collaboration, team and project planning experience


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