Job Directory Lead Graphics Engineer (Retro Studios)

Lead Graphics Engineer (Retro Studios)
Austin, TX

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Job Description

Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Essential Duties:

* Has responsibilities as an individual contributor and should be a domain expert of computer graphics
* Pursue evolving techniques about computer graphics
* Leads software design process
* Mentors team members to constantly grow the efficiency of the graphics team
* Assigns programming modules and tasks to team
* Leads a team in the development of software products
* Completes performance evaluations and bonus reviews for direct reports
* Makes recommendations for promotions for individuals in group
* Responsible for coordinating with VP to understand goals of the team
* Coordinates with other Leads, Managers, and Directors to understand evolving needs of larger team
* Develops programming schedules and participates in estimating timelines and goals for milestone planning
* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS

* Effective organization, analytical and problem solving skills
* 10 years' experience in video game industry
* In-depth understanding of 3D graphics techniques and algorithms and their applications in computer simulation and video game software
* Solid background in object-oriented design and software engineering methodologies
* Strong industrial experience in programming languages, such as C/C , #C
* Excellent project management skills; extensive capability in academic research. Strong math and physics skills
* Undergraduate degree in Computer Science, Computer Engineering preferred

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.

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