Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing our next AAA title! This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games. Our style of immersive simulation and emergent gameplay creates many challenges. The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.
* Report to the Lead Technical Engineer and work closely with artists and engineers to design, research, schedule and implement rendering features * Work on related tools and technology features as required * Ability to contribute as an active member of the engineering team * Be comfortable memory and performance optimizations
* Bachelor's degree in Computer Science or equivalent * At least one title shipped as a contributing graphics engineer * Knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL * Experience with one or more rendering APIs * Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts * Good 3D math skills * Passion for graphics programming and staying on top of current techniques * Excellent organization and time management skills * Excellent oral and written communication skills * Ability to write clear, maintainable, portable code * Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
* Familiarity with Unreal Engine 4 * Experience with highly concurrent, real-time systems is a plus * Experience with modern console development
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