Job Directory Game Designer III (NST)

Game Designer III (NST)
Redmond, WA

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Job Description

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.


* An experienced individual contributor with an area of expertise in game design that implements, play-tests and refines game design features to achieve a projects creative vision, goals and objectives.
* Implements, play-tests and refines game design features with consideration to gameplay fun-factor, difficulty balance, optimization and quality.
* Creates, play-tests and refines level, object, character, user-interface, screen and game-flow design with the collaboration of senior designers and above.
* Writes and maintains necessary design documentation.
* Works closely with senior designers and above to analyze and set game design feature direction.
* May participate in the research and development of future game projects.
* Guides less experienced members of the design team.
* Provides feedback towards the growth of new or enhanced design development tools and techniques.
* Works closely with programmers, artists and sound designers to implement gameplay features and systems.
* Works with senior designers and above to build constructive feedback and direction.
* Participates and contributes in focus test set-up, evaluations, co-ordination and analysis.
* Participates and contributes in design related discussions of product vision.
* Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.


* Four or more years of game design experience.
* Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
* Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
* Basic PC skills (Word, Excel, PowerPoint).
* Undergraduate degree in Game Design, Computer Science or equivalent.
* Studies in music, art, films, television / broadcasting, and multimedia a plus.

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.

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