The 3D and Immersive business unit at Adobe is looking for a stellar C++ architect and graphics expert to join its multi-disciplinary team of computer scientists, 3D artists, designers, machine learning and graphics PhDs.
* As a 3D engine architect, you will lead the development of a state-of-the-art hybrid raster & raytracing rendering engine to power the next generation of Adobe 3D applications and creative tools * You will be a key player in a small, creative and agile team focused towards delivering a platform for Adobe's 3D ecosystem * In order to be successful, you will be relying on your software architecture, computer graphics and leadership skills and you will leverage the latest GPU raytracing HW APIs
* 10+ years writing production code * 5+ years working on 3D rendering and geometry processing * Experience developing 3D rendering engines * Deep knowledge of modern C++ & software design patterns * Experience writing cross-platform code * Experience with profiling, debugging and testing heterogeneous systems * Experience with GPU rendering (DX12 & Metal), GPU computing and multi-threaded architectures.
Good to have
* Familiarity with ray tracing HW acceleration APIs * Familiarity with machine learning
At Adobe, you will be immersed in an exceptional work environment that is recognized throughout the world on Best Companies lists. You will also be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely.
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Adobe is an equal opportunity employer. We welcome and encourage diversity in the workplace regardless of race, gender, religion, age, sexual orientation, gender identity, disability or veteran status.
Adobe is a multinational computer software company.